![]() ![]() Therefore, multiplayer in FSX:SE is not compatible with Boston Virtual ATC’s server, or any other server that is running FSX. Users on FSX cannot connect to servers running on FSX:SE, and vice versa. Only one of FSX or FSX:SE can be running at a time, although it is possible to have both installed on the same system.Īs a result of the multiplayer conversion from GameSpy to Steam, FSX:SE is not compatible with BVA’s network. Existing add-ons, tweaks, and configuration changes are NOT ported over from an FSX installation. Despite that, FSX:SE installs as a new product, whether or not FSX is installed. As far as we can tell, there is no new content in FSX:SE. Menus, available aircraft, missions, and settings are all the same. The user interface in FSX:SE is identical to FSX. The following information is the result of testing we have completed today. The Administration Team purchased a copy of FSX:SE in order to test the platform. According to a Dovetail news release, changes in FSX:SE include support for Windows 8.1 and updated multiplayer functionality. Today, Dovetail Games re-released FSX Acceleration for sale via Steam and has re-branded the product to FSX: Steam Edition (hereafter referred to as FSX:SE).
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